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EverQuest's 17th Expansion

House of Thule

House of Thule brings 12 new zones to explore and raises the level cap to 90, introducing player housing to Norrath for the first time.

Expansion
17th
New zones
12
Level cap
90
Feature
Housing
Major highlights
Level increase
Players may now grow to the 90th level.
Player housing
Explore neighborhoods and create and decorate your own player house.
Inventory increase
Two extra inventory slots for every character, plus much larger bags.
Things you should know

The entry zone for House of Thule is Feerrott, the Dream. There are three ways in: click the angel statue on the banks of the Greenblood River in the original Feerrott (south wall, just west of the entrance to Cazic-Thule); use your Guild Hall portal, which drops you directly into Feerrott, the Dream; or click the Feerrott stone in the Plane of Knowledge and choose Feerrott, the Dream when prompted. Druids and Wizards also have port spells to The Grounds.

Progression is mission-based. Tiers 1 and 2 are open to everyone from day one — you can freely explore Feerrott, the Dream, House of Thule, Lower Floors, Erudin Burning, The Grounds, The Library, and The Well.

Tiers 3 and 4 are locked behind progression. Completing the required group mission in each Tier 1 and Tier 2 zone unlocks the Tier 3 zones (House of Thule, Upper Floors, Fear Itself, Al'kabor's Nightmare, and Miragul's Nightmare). Clearing the Tier 3 missions then opens the Tier 4 zones, Morell's Castle and Sanctum Somnium. See the progression guide for the full task and mission list.

Have fun in House of Thule!

Zone connections